Holysh1t Quake Live Community
18Jan/121

Twister on Aerowalk

Posted by InFerNo

I could've sworn I saw more than 1 weapon in this game.

Filed under: community, movie 1 Comment
5May/119

DP headz!

Posted by Lashknife

Given the task by headz, ZeroQL adds another movie to his already impressive portfolio!

DP headz is a frag compilation of several players in the DP team: headz, ynam, dmn and naity. It features solely CTF content, which automatically increases the average rating of this movie by +2 :D

Filed under: movie Continue reading
21Jan/110

Supremacy! (democall)

Posted by Lashknife

Wow, haven't posted anything in a while, bit frantically waiting to see what the January update will bring - 10 days left so hurry up, idsoftware ;) - but in the mean time, everybody knows everything there is to know about Quake Live so I thought to just promote some stuff that's definitely worth supporting: the mighty awesome creations of the many Quake fans out there.

Xynix asked me to do a demo shout out, so read on for more info on how to overload his mailbox with awesome frags!

11Nov/103

Visual HUD public beta

Posted by Lashknife

Hooray, namad continued his awesome work on Visual HUD public alpha and released his public beta. This means you can now download a custom made hud and load it into Quake Live.

Read more for some how-to videos:

6Nov/101

Quake Live update roundup Jan-Nov 10

Posted by InFerNo

quakeliveHere it is: the update roundup.
I will try to explain and highlight what changed in the past year, besides the fact Quake Live went out of beta of course!
Hopefully you will find this roundup useful and discover new things that were put in the game.

2Nov/108

Visual HUD public alpha

Posted by Lashknife

I love it when people take on a project that tackles the difficulty for new players - or just makes it easy for the lazy :) - by creating something for their favorite game. Namad is such a person who started working on Visual HUD: a Quake Live online HUD generator.

I can relate to such projects, when releasing my first version of the config generator, I had to fix a huge amount of bugs, in little spare time, with almost weekly updates and changes to the commands and variables in Quake Live. That was even during closed beta. I can only cheer for a fellow gamer who took the bull by the horns in releasing a HUD generator. And when that person asks me to promote this thing, of course I will spam it wherever I can. :D