Holysh1t Quake Live Community
25Feb/1114

Notepad++ Language file for Game Configs

Posted by EmSixTeen

(This was originally posted here on EmSixTeen's blog)

Prompted by a thread on the QuakeLive forums asking if there were any programs with syntax highlighting for editing QL configs, and the fact that there isn't, I just went off and made a custom language file for Notepad++.

I went through the configs from the games I play, and added in some extra things to make those work too. It's not perfect and I'm no guru, but it's better than just plain old black text on a white background. The colours need tweaked, but they're workable at the moment.

So yeah, this should provide rough syntax highlighting for your game config files in Notepad++. Screenshots:

Tested with configs from:

  • QuakeLive
  • Quake 3 CPMa
  • Call of Duty 2
  • Call of Duty 4
  • Counter-Strike 1.6
  • Counter-Strike: Source

>> DOWNLOAD HERE <<

Any suggestions in the comments, please!

11Nov/103

Visual HUD public beta

Posted by Lashknife

Hooray, namad continued his awesome work on Visual HUD public alpha and released his public beta. This means you can now download a custom made hud and load it into Quake Live.

Read more for some how-to videos:

2Nov/108

Visual HUD public alpha

Posted by Lashknife

I love it when people take on a project that tackles the difficulty for new players - or just makes it easy for the lazy :) - by creating something for their favorite game. Namad is such a person who started working on Visual HUD: a Quake Live online HUD generator.

I can relate to such projects, when releasing my first version of the config generator, I had to fix a huge amount of bugs, in little spare time, with almost weekly updates and changes to the commands and variables in Quake Live. That was even during closed beta. I can only cheer for a fellow gamer who took the bull by the horns in releasing a HUD generator. And when that person asks me to promote this thing, of course I will spam it wherever I can. :D

2Sep/1016

QuakeLive Custom HUD Install Guide

Posted by EmSixTeen

So, you want to use a custom HUD in QuakeLive and aren't sure how? This is an easy to follow guide on how to get and install a custom HUD. Finding and using a custom HUD in QuakeLive is simple!

29Apr/092

Renewed Quake Live config generator

Posted by Lashknife

Some things about the existing config generator could use some improvement (such as it being crammed into a small column) so I decided to renew it and at the same time make it even more userfriendly by adding a couple of features:

  • Preview weapon style images (due long time)
  • A keyboard that maps your bind layout and allows you to drag/drop to bind keys to input fields. Check it out!
  • Expanded the rail options (also have a look at the Rail settings post I made.)
  • Generate a subset of values like only controls or only graphical settings

Read the full changelog.

It's still at the same location - http://www.holysh1t.net/quake-live-config-generator/ - so you don't need to change any bookmarks or browser history to visit it. Also available via Resources in the menu or through the hotlink at the top of every page on this website.

Hope you like it!

29Apr/0912

Rail Settings

Posted by Lashknife

The Railgun is not just a very lethal, key weapon in Quake Live, it can also bring shiny color effects to the screen. Most players won't care and use the default settings, but some like to tweak it just perfect to their likings.

There are two styles to the railgun, set using the cvar cg_railstyle. For the new style, which gives a very nice swirl effect around the beam, set it to 0. For the old style, a beam with disc elements in it, set it to 1.