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	<title>Holysh1t Quake Live Community &#187; customization guides</title>
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		<item>
		<title>Notepad++ Language file for Game Configs</title>
		<link>http://www.holysh1t.net/notepad-language-file-for-game-configs/</link>
		<comments>http://www.holysh1t.net/notepad-language-file-for-game-configs/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 16:25:22 +0000</pubDate>
		<dc:creator>EmSixTeen</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=4740</guid>
		<description><![CDATA[(This was originally posted here on EmSixTeen's blog) Prompted by a thread on the QuakeLive forums asking if there were any programs with syntax highlighting for editing QL configs, and the fact that there isn't, I just went off and made a custom language file for Notepad++. I went through the configs from the games [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/notepad-language-file-for-game-configs/">Notepad++ Language file for Game Configs</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">(This was originally posted <a title="Original post" href="http://emsixteen.wordpress.com/2011/02/20/npp-language-file-for-game-cfgs/" target="_blank">here</a> on EmSixTeen's blog)</p>
<p>Prompted by a thread on the QuakeLive forums asking if there were any programs with syntax highlighting for editing QL configs, and the fact that there isn't, I just went off and made a custom language file for Notepad++.</p>
<p>I went through the configs from the games I play, and added in some extra things to make those work too. It's not perfect and I'm no guru, but it's better than just plain old black text on a white background. The colours need tweaked, but they're workable at the moment.</p>
<p>So yeah, this should provide rough syntax highlighting for your game config files in Notepad++. Screenshots:</p>

<a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/notepadlanguagefile3/' title='notepadlanguagefile3'><img width="100" height="62" src="http://www.holysh1t.net/wp-content/uploads/notepadlanguagefile3-100x62.gif" class="attachment-thumbnail" alt="notepadlanguagefile3" title="notepadlanguagefile3" /></a>
<a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/notepadlanguagefile4/' title='notepadlanguagefile4'><img width="100" height="62" src="http://www.holysh1t.net/wp-content/uploads/notepadlanguagefile4-100x62.gif" class="attachment-thumbnail" alt="notepadlanguagefile4" title="notepadlanguagefile4" /></a>

<p>Tested with configs from:</p>
<ul>
<li>QuakeLive</li>
<li>Quake 3 CPMa</li>
<li>Call of Duty 2</li>
<li>Call of Duty 4</li>
<li>Counter-Strike 1.6</li>
<li>Counter-Strike: Source</li>
</ul>
<p style="text-align: center;">&gt;&gt; <strong><a href="http://wubb.me/quake/gamecfgslanguage.zip">DOWNLOAD HERE</a> </strong>&lt;&lt;</p>
<p>Any suggestions in the comments, please!</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/notepad-language-file-for-game-configs/">Notepad++ Language file for Game Configs</a></p>


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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Visual HUD public beta</title>
		<link>http://www.holysh1t.net/visual-hud-public-beta/</link>
		<comments>http://www.holysh1t.net/visual-hud-public-beta/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 22:47:06 +0000</pubDate>
		<dc:creator>Lashknife</dc:creator>
				<category><![CDATA[community]]></category>
		<category><![CDATA[customization guides]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=4623</guid>
		<description><![CDATA[Hooray, namad continued his awesome work on Visual HUD public alpha and released his public beta. This means you can now download a custom made hud and load it into Quake Live. Read more for some how-to videos: Building custom HUD in 5 minutes: www.youtube.com/watch?v=g5mI1GSCqYc Building custom HUD with bar indicators for health and armor: [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/visual-hud-public-beta/">Visual HUD public beta</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.holysh1t.net/wp-content/uploads/visualhud.jpg" alt="" title="Visual HUD" width="199" height="70" class="alignright size-full wp-image-4610" />Hooray, <strong>namad</strong> continued his awesome work on <a href="http://www.holysh1t.net/visual-hud-public-alpha/">Visual HUD public alpha</a> and released his <strong>public beta</strong>. This means you can now download a custom made hud and <a href="http://www.holysh1t.net/quakelive-custom-hud-install-guide/">load it into Quake Live</a>.</p>
<p>Read more for some how-to videos:<br />
<span id="more-4623"></span><br />
<strong>Building custom HUD in 5 minutes:</strong><br />
<span class="youtube">
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<param name="movie" value="http://www.youtube.com/v/g5mI1GSCqYc?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" />
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<embed wmode="opaque" src="http://www.youtube.com/v/g5mI1GSCqYc?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355"></embed>
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</span><p><a href="http://www.youtube.com/watch?v=g5mI1GSCqYc">www.youtube.com/watch?v=g5mI1GSCqYc</a></p></p>
<p><strong>Building custom HUD with bar indicators for health and armor:</strong><br />
<span class="youtube">
<object width="425" height="355">
<param name="movie" value="http://www.youtube.com/v/UcDAytg_-Xk?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" />
<param name="allowFullScreen" value="true" />
<embed wmode="opaque" src="http://www.youtube.com/v/UcDAytg_-Xk?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355"></embed>
<param name="wmode" value="opaque" />
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</span><p><a href="http://www.youtube.com/watch?v=UcDAytg_-Xk">www.youtube.com/watch?v=UcDAytg_-Xk</a></p></p>
<p>Props to namad! Keep up the good work!</p>
<p>More:</p>
<ul>
<li><a href="http://visualhud.pk69.com/">Visual HUD home</a></li>
<li><a href="http://qlhud.core.ws/user/namad/">namad on QLHUD.core.ws database</a></li>
<li><a href="http://www.quakelive.com/forum/showthread.php?6472-Preview-Visual-HUD-public-beta-release">QL forum post</a></li>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/visual-hud-public-beta/">Visual HUD public beta</a></p>


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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Visual HUD public alpha</title>
		<link>http://www.holysh1t.net/visual-hud-public-alpha/</link>
		<comments>http://www.holysh1t.net/visual-hud-public-alpha/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 12:16:23 +0000</pubDate>
		<dc:creator>Lashknife</dc:creator>
				<category><![CDATA[community]]></category>
		<category><![CDATA[customization guides]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=4609</guid>
		<description><![CDATA[I love it when people take on a project that tackles the difficulty for new players - or just makes it easy for the lazy - by creating something for their favorite game. Namad is such a person who started working on Visual HUD: a Quake Live online HUD generator. I can relate to such [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/visual-hud-public-alpha/">Visual HUD public alpha</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.holysh1t.net/wp-content/uploads/visualhud.jpg" alt="" title="Visual HUD" width="199" height="70" class="alignright size-full wp-image-4610" />I love it when people take on a project that tackles the difficulty for new players - or just makes it easy for the lazy <img src='http://www.holysh1t.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  - by creating something for their favorite game. <a href="http://www.quakelive.com/#profile/summary/namad">Namad</a> is such a person who started working on <a href="http://pk69.com/qlvhud/"><strong>Visual HUD: a Quake Live online HUD generator</strong></a>.</p>
<p>I can relate to such projects, when releasing my first version of the config generator, I had to fix a huge amount of bugs, in little spare time, with almost weekly updates and changes to the commands and variables in Quake Live. That was even during closed beta. I can only cheer for a fellow gamer who took the bull by the horns in releasing a HUD generator. And when that person asks me to promote this thing, of course I will spam it wherever I can. <img src='http://www.holysh1t.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> <br />
<span id="more-4609"></span><br />
As you can see on the YouTube demonstration video below, the hud generator features the ingame window, with several selectable options like drawgun, weapon bar location and the option to show a grid for easy coordination and item placement. This is also where the snap functionality comes in handy. Various items can be dragged and dropped onto the view, allowing for many customizations regarding font size, color, transparency and positioning.</p>
<p><span class="youtube">
<object width="425" height="355">
<param name="movie" value="http://www.youtube.com/v/zLoQCvArD-c?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" />
<param name="allowFullScreen" value="true" />
<embed wmode="opaque" src="http://www.youtube.com/v/zLoQCvArD-c?color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;modestbranding=1&amp;loop=&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&amp;rel=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355"></embed>
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</span><p><a href="http://www.youtube.com/watch?v=zLoQCvArD-c">www.youtube.com/watch?v=zLoQCvArD-c</a></p></p>
<p>So far, being in a public alpha state, it won't give you a config yet that you can directly use in Quake Live, but I'm sure that in time lots of extra features and fancies will be added to make this a very good tool for old and new players. But if you can't wait to try it out, then make sure to peek inside the <a href="http://pk69.com/qlvhud/faq.html">FAQ</a> to get going.</p>
<p>More info:</p>
<ul>
<li><a href="http://pk69.com/qlvhud/">Visual HUD home</a></li>
<li><a href="http://qlhud.core.ws/user/namad/">namad on QLHUD.core.ws database</a></li>
<li><a href="http://www.quakelive.com/forum/showthread.php?5702-Preview-Visual-HUD-public-alpha-release">QL forum post</a></li>
</ul>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/visual-hud-public-alpha/">Visual HUD public alpha</a></p>


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		</item>
		<item>
		<title>QuakeLive Custom HUD Install Guide</title>
		<link>http://www.holysh1t.net/quakelive-custom-hud-install-guide/</link>
		<comments>http://www.holysh1t.net/quakelive-custom-hud-install-guide/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 15:00:56 +0000</pubDate>
		<dc:creator>EmSixTeen</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=4482</guid>
		<description><![CDATA[So, you want to use a custom HUD in QuakeLive and aren't sure how? This is an easy to follow guide on how to get and install a custom HUD. Finding and using a custom HUD in QuakeLive is simple! I originally wrote a HUD install guide almost 2 years ago during QuakeLive's closed beta [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/quakelive-custom-hud-install-guide/">QuakeLive Custom HUD Install Guide</a></p>



Related posts:<ol><li><a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/' rel='bookmark' title='Notepad++ Language file for Game Configs'>Notepad++ Language file for Game Configs</a></li>
<li><a href='http://www.holysh1t.net/etourn-steelseries-quakelive-duel-cup/' rel='bookmark' title='etourn: SteelSeries QuakeLive Duel Cup'>etourn: SteelSeries QuakeLive Duel Cup</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>So, you want to use a custom HUD in QuakeLive and aren't sure how? This is an easy to follow guide on how to get and install a custom HUD. Finding and using a custom HUD in QuakeLive is simple!</p>
<p><span id="more-4482"></span>I originally wrote a HUD install guide almost 2 years ago during QuakeLive's closed beta stage, but it wasn't great and is a bit out dated now.</p>
<p>First, you need to choose which custom HUD you want to use. There is a pretty vast resource at <a title="Custom HUDs for Quake Live" href="http://qlhud.core.ws" target="_blank">Custom HUDs for Quake Live</a>, with 342 HUDs so far. <a title="EmSixTeen @ qlhuds" href="http://qlhud.core.ws/user/EmSixTeen/" target="_blank">Here</a> is a link to my author page on there. Browse through there and find something you like.</p>
<p>Once you've found and downloaded the zip of your custom HUD, extract it. There should be at least 2 files, <em>hudname.cfg</em> and <em>hudname.menu</em> (although some have more than one<em> .menu</em>).</p>
<p>Go to your QuakeLive folder. If you're not sure where that is, open <em>Start</em>, then <em>Run</em>, and paste in the location:<strong> </strong></p>
<p><strong>Windows Vista/7:</strong> <em>%userprofile%\AppData\LocalLow\id Software\quakelive\home\baseq3</em><strong><br />
Windows XP:</strong> <em>%appdata%\id Software\quakelive\home\baseq3</em><strong><br />
GNU/Linux:</strong> <em>~/.quakelive/quakelive/home/baseq3</em></p>
<p><a href="http://emsixteen.files.wordpress.com/2010/09/hudlocation.gif"><img class="aligncenter size-full wp-image-65" src="http://emsixteen.files.wordpress.com/2010/09/hudlocation.gif" alt="" width="427" height="235" /></a></p>
<p>You need to make a new folder called <em>ui</em> in <em>\home\baseq3\</em>, and put these files (<em>hudname.cfg</em> and <em>hudname.menu</em>) inside. You should have something similar to below.</p>
<div id="attachment_67" class="wp-caption aligncenter" style="width: 490px"><a href="http://emsixteen.files.wordpress.com/2010/09/hud2.gif"><img class="size-full wp-image-67   " src="http://emsixteen.files.wordpress.com/2010/09/hud2.gif" alt="\home\baseq3 folder. Make a folder called 'ui'." width="480" height="218" /></a><p class="wp-caption-text">homeaseq3 folder. Make a folder called &#039;ui&#039;.</p></div>
<div id="attachment_68" class="wp-caption aligncenter" style="width: 610px"><a href="http://emsixteen.files.wordpress.com/2010/09/hud3.gif"><img class="size-full wp-image-68" src="http://emsixteen.files.wordpress.com/2010/09/hud3.gif" alt="Your new \ui\ folder, with custom HUD files inside." width="600" height="121" /></a><p class="wp-caption-text">Your new ui folder, with custom HUD files inside.</p></div>
<p style="text-align: left">Now all you need to do is load the custom HUD. If you use an <em>autoexec.cfg</em>, you can add the following line to it:</p>
<p style="text-align: left"><em>cg_hudFiles "ui/hudname.cfg"</em></p>
<p style="text-align: left">The HUD should be loaded next time you start your game. Or if you are in-game, you can do the same followed by <em>;loadhud </em>to load the HUD, like below.</p>
<div id="attachment_73" class="wp-caption aligncenter" style="width: 347px"><a href="http://emsixteen.files.wordpress.com/2010/09/con1.png"><img class="size-full wp-image-73" src="http://emsixteen.files.wordpress.com/2010/09/con1.png" alt="Loading a HUD via console." width="337" height="29" /></a><p class="wp-caption-text">Loading a HUD via console.</p></div>
<p>Congratulations, you should now have the custom HUD in-game!</p>
<p><strong>Help, my HUD isn't working! Troubleshooting:</strong></p>
<p>If all you get is the default HUD loading again, something has gone wrong. This usually happens due to one of the following reasons:</p>
<ol>
<li>You have actually put your HUD files in the wrong place, or didn't put the correct location in the <em>cg_hudFiles</em> cvar. Make sure they are in <em>quakelive\home\baseq3\ui\</em> (<em>\home\baseq3\</em> is where <em>qzconfig.cfg </em>is), and not in <em>quakelive\baseq3\</em> (<em>where the map .pk3s are</em>).</li>
<li>Make sure the <em>cg_hudFiles </em>cvar has <em>"ui/hudname.cfg" </em>and not just <em>"hudname.cfg"</em>.</li>
<li>If you renamed the <em>hudname.menu</em> file, you will need to edit <em>hudname.cfg </em>to reflect this, else it is looking for a file which doesn't exist. Open <em>hudname.cfg</em> (Notepad will do fine) and edit the loadMenu line where your custom .menu is loaded to reflect the new name.</li>
</ol>
<div id="attachment_75" class="wp-caption aligncenter" style="width: 405px"><a href="http://emsixteen.files.wordpress.com/2010/09/hud4.gif"><img class="size-full wp-image-75 " src="http://emsixteen.files.wordpress.com/2010/09/hud4.gif" alt=".menu file" width="395" height="196" /></a><p class="wp-caption-text">Make sure the .menu name is correct.</p></div>
<p>Any other questions or comments, feel free to leave a reply here. Or you contact me: EmSixTeen in <a title="#quakelive" href="irc://uk.quakenet.org/quakelive" target="_blank">#quakelive</a>, <a title="#holysh1t" href="irc://uk.quakenet.org/holysh1t" target="_blank">#holysh1t</a> or <a title="#esports.ie" href="irc://uk.quakenet.org/esports.ie" target="_blank">#esports.ie</a> on Quakenet. Originally posted on my <a href="http://emsixteen.wordpress.com/2010/09/02/quakelive-custom-hud-install-guide/" target="_blank">own blog</a>.</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/quakelive-custom-hud-install-guide/">QuakeLive Custom HUD Install Guide</a></p>


<p>Related posts:<ol><li><a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/' rel='bookmark' title='Notepad++ Language file for Game Configs'>Notepad++ Language file for Game Configs</a></li>
<li><a href='http://www.holysh1t.net/etourn-steelseries-quakelive-duel-cup/' rel='bookmark' title='etourn: SteelSeries QuakeLive Duel Cup'>etourn: SteelSeries QuakeLive Duel Cup</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Renewed Quake Live config generator</title>
		<link>http://www.holysh1t.net/config-generator-renewed/</link>
		<comments>http://www.holysh1t.net/config-generator-renewed/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 11:42:22 +0000</pubDate>
		<dc:creator>Lashknife</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[holysh1t news]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=2880</guid>
		<description><![CDATA[Some things about the existing config generator could use some improvement (such as it being crammed into a small column) so I decided to renew it and at the same time make it even more userfriendly by adding a couple of features: Preview weapon style images (due long time) A keyboard that maps your bind [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/config-generator-renewed/">Renewed Quake Live config generator</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p>Some things about the existing <a href="http://www.holysh1t.net/quake-live-config-generator/">config generator</a> could use some improvement (such as it being crammed into a small column) so I decided to renew it and at the same time make it even more userfriendly by adding a couple of features:</p>
<ul>
<li>Preview weapon style images (due long time)</li>
<li>A keyboard that maps your bind layout and allows you to drag/drop to bind keys to input fields. Check it out!</li>
<li>Expanded the rail options (also have a look at the <a href="http://www.holysh1t.net/rail-settings">Rail settings</a> post I made.)</li>
<li>Generate a subset of values like only controls or only graphical settings</li>
</ul>
<p>Read the <a href="http://www.holysh1t.net/source/configgenerator-changelog.txt">full changelog</a>.</p>
<p>It's still at the same location - <a href="http://www.holysh1t.net/quake-live-config-generator/">http://www.holysh1t.net/quake-live-config-generator/</a> - so you don't need to change any bookmarks or browser history to visit it. Also available via Resources in the menu or through the hotlink at the top of every page on this website.</p>
<p>Hope you like it!</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/config-generator-renewed/">Renewed Quake Live config generator</a></p>


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		<title>Rail Settings</title>
		<link>http://www.holysh1t.net/rail-settings/</link>
		<comments>http://www.holysh1t.net/rail-settings/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 00:28:36 +0000</pubDate>
		<dc:creator>Lashknife</dc:creator>
				<category><![CDATA[customization guides]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=2837</guid>
		<description><![CDATA[The Railgun is not just a very lethal, key weapon in Quake Live, it can also bring shiny color effects to the screen. Most players won't care and use the default settings, but some like to tweak it just perfect to their likings. There are two styles to the railgun, set using the cvar cg_railstyle. [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/rail-settings/">Rail Settings</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p>The Railgun is not just a very lethal, key weapon in Quake Live, it can also bring shiny color effects to the screen. Most players won't care and use the default settings, but some like to tweak it just perfect to their likings.</p>
<p>There are two styles to the railgun, set using the cvar <strong>cg_railstyle</strong>. For the new style, which gives a very nice swirl effect around the beam, set it to 0. For the old style, a beam with disc elements in it, set it to 1.<br />
<span id="more-2837"></span><br />
Depending on the cg_railstyle 0/1 value, several other cvars come into play and can give extra graphical effects:</p>
<ul>
<li><strong>color1</strong> (default 2, values 1 to 7) represents the color of the beam.</li>
<li><strong>color2</strong> (default 7, values 1 to 7) represents the color of the effect (swirl or discs).</li>
<li><strong>r_railcorewidth</strong> (default 6) represents the thickness of the beam in a rail. Applies to old (1) and new (0) style.</li>
<li><strong>r_railwidth</strong> (default 16) represents the size of the discs when cg_railstyle is set to 1.</li>
<li><strong>r_railsegmentlength</strong> (default 32) represents the length of the parts between discs when cg_railstyle is set to 1.</li>
</ul>
<p>Also available, and applies to both styles, is the cvar <strong>cg_railtrailtime</strong> (default 400) which represents the amount of time before a railbeam (+ effect) fades out from screen. Some players like this very short to remove clutter. Others like this to be 1500 (rail reload time) so they can exactly determine when the opponent will have a new shot available on the moment the previous beam is completely faded out.</p>

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								<img title="oldrail1_railwidth_side.jpg" alt="oldrail1_railwidth_side.jpg" src="http://www.holysh1t.net/wp-content/gallery/rail-settings/thumbs/thumbs_oldrail1_railwidth_side.jpg" width="100" height="75" />
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<p>For fun, I suggest you mess around with the values to create ultra thin with extra big discs, or swirly effects in all kinds of colors or just have massive beams that last 3 seconds (cg_railtrailtime 3000) for all players all over the map <img src='http://www.holysh1t.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/rail-settings/">Rail Settings</a></p>


<p>No related posts.</p>]]></content:encoded>
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		<title>Platform for hosting and sharing custom Quake Live HUDs</title>
		<link>http://www.holysh1t.net/hosting-and-sharing-custom-quake-live-huds/</link>
		<comments>http://www.holysh1t.net/hosting-and-sharing-custom-quake-live-huds/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 18:36:12 +0000</pubDate>
		<dc:creator>nico</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[customize config]]></category>
		<category><![CDATA[HUD]]></category>
		<category><![CDATA[HUDs]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=2740</guid>
		<description><![CDATA[The qlhud.core.ws website provides a free platform where anyone can download and share custom made HUD(s) for Quake Live. You can: Find a HUD that suits your needs (search on description, author or the ID) Upload your own custom HUD together with a screenshot and get a permanent link to the preview/download page. and more... [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/hosting-and-sharing-custom-quake-live-huds/">Platform for hosting and sharing custom Quake Live HUDs</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p>The <a title="Custom HUDs for Quake Live" href="http://qlhud.core.ws">qlhud.core.ws</a> website provides a free platform where anyone can download and share custom made HUD(s) for Quake Live.<br />
<img class="alignright size-full wp-image-3122" src="http://www.holysh1t.net/wp-content/uploads/qlhud-250x182.png" alt="The Custom HUDs for Quake Live Website" width="250" height="182" /><br />
You can:</p>
<ul>
<li>Find a HUD that suits your needs (search on description, author or the ID)</li>
<li>Upload your own custom HUD together with a screenshot and get a permanent link to the preview/download page.</li>
<li>and more...</li>
</ul>
<p>Example: <a title="The default Quake Live HUD" href="http://qlhud.core.ws/id/1DeMWs">The default HUD</a> provided by id Software.</p>
<p>If you need help installing or using a particular HUD, check out the <a href="http://www.holysh1t.net/custom-hud-install-guide/">Custom HUD install guide</a> and the related posts listed below.</p>
<p>For more information, check the <a href="http://qlhud.core.ws/about">About Page</a> or contact nico in the #holysh1t IRC channel. If you are new to IRC, please read <a href="http://www.holysh1t.net/quake-live-irc/">this howto.</a></p>
<p>Enjoy and contribute your HUDs!</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/hosting-and-sharing-custom-quake-live-huds/">Platform for hosting and sharing custom Quake Live HUDs</a></p>


<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Unofficial Quake Live Config Generator by Yamanaka</title>
		<link>http://www.holysh1t.net/unofficial-quake-live-config-generator-by-yamanaka/</link>
		<comments>http://www.holysh1t.net/unofficial-quake-live-config-generator-by-yamanaka/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 10:14:38 +0000</pubDate>
		<dc:creator>Yamanaka</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[customize config]]></category>
		<category><![CDATA[quake live]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=1557</guid>
		<description><![CDATA[After various posts on how to customize your Quake Live config, there is now a Quakelive config generator, created by Yamanaka. This config generator was already posted in our forum. Work in progress The unofficial Quake Live config generator is still updated on a regular basis with improvements. The latest version is beta 1.6.1 Some [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/unofficial-quake-live-config-generator-by-yamanaka/">Unofficial Quake Live Config Generator by Yamanaka</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p>After various posts on how to<a href="http://www.holysh1t.net/how-to-customize-your-quake-live-config/"> customize your Quake Live config</a>, there is now a <strong>Quakelive config generator</strong>, created by <a href="http://www.holysh1t.net/forum/profile/yamanaka" target="_self">Yamanaka</a>. This config generator was already posted in <a href="http://www.holysh1t.net/forum/topic/unofficial-quakelive-config-generator" target="_self">our forum</a>.</p>
<h3>Work in progress</h3>
<p>The unofficial Quake Live config generator is still updated on a regular basis with improvements. The <strong>latest version is beta 1.6.1</strong></p>
<p>Some of the features are:</p>
<ul>
<li>Comes with 2 presets to get you started quickly. High Quality and Pro Gamer.</li>
<li>Change player, team and enemy models and see a preview of how the models look.</li>
<li>Change the color of your own default model to red or blue. No more standard default skin when playing non-team based games.</li>
<li>Force a color for your teammates. Walk around in the red skin while on the blue team! *Change the size of the font used on screen.</li>
<li>Easily enable or disable showing the fps, game timer or lagometer.</li>
<li>Change a wide range of advanced video options.</li>
<li>Ability to set a custom resolution.</li>
<li>Personalize your railgun to your own taste.</li>
<li>Bind a different sensitivity, zoom fov, crosshair, crosshair size and how the gun is drawn for each weapon.</li>
<li>Edit the generated configuration with your own changes and then save it to a file.</li>
<li>Reload previously used settings to continue where you left off.</li>
<li>And many more.</li>
</ul>
<p><span id="more-1557"></span></p>
<h3>Screenshots</h3>

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								<img title="advancedsettings.jpg" alt="advancedsettings.jpg" src="http://www.holysh1t.net/wp-content/gallery/quake-live-config-generator/thumbs/thumbs_advancedsettings.jpg" width="100" height="75" />
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<h3>Download</h3>
<ul>
<li><span style="text-decoration: underline;">Download</span>: <a href="http://home.hccnet.nl/jur.buijs/Quakelive_Config_Generator_Beta_1.6.1.zip" target="_self">Unofficial Quake Live config generator</a></li>
<li><span style="text-decoration: underline;">.Net Framework 3.5 is needed for this program</span>: <a href="http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&amp;displaylang=en" target="_self">microsoft.com</a></li>
</ul>
<p>I believe this is a great tool to optimize your config file. Certainly when you're not very familiar with tweaking quake configs. It allows you to easily create a config to your needs without having to know all the different commands.</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/unofficial-quake-live-config-generator-by-yamanaka/">Unofficial Quake Live Config Generator by Yamanaka</a></p>


<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>19</slash:comments>
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		<title>Installing a customized crosshair in Quake Live</title>
		<link>http://www.holysh1t.net/custom-crosshair-guide/</link>
		<comments>http://www.holysh1t.net/custom-crosshair-guide/#comments</comments>
		<pubDate>Sat, 27 Dec 2008 18:11:37 +0000</pubDate>
		<dc:creator>xephyr</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[console commands]]></category>
		<category><![CDATA[customize config]]></category>
		<category><![CDATA[HUD]]></category>
		<category><![CDATA[quake live]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=462</guid>
		<description><![CDATA[update: It is now possible to change the crosshair colors by using the menu or console settings! This method is a lot easier than the method described below. Building on EmSixTeen's custom HUD installation guide we thought it would also be interesting to explain how to install a custom crosshair in Quake Live. A custom [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/custom-crosshair-guide/">Installing a customized crosshair in Quake Live</a></p>



Related posts:<ol><li><a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/' rel='bookmark' title='Notepad++ Language file for Game Configs'>Notepad++ Language file for Game Configs</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><em><strong>update:</strong> It is now possible to <a href="http://www.holysh1t.net/changing-crosshair-colors/">change the crosshair colors</a> by using the menu or console settings! This method is a lot easier than the method described below.<br />
</em></p>
<p>Building on EmSixTeen's <a rel="nofollow" href="http://www.holysh1t.net/custom-hud-install-guide/">custom HUD installation</a> guide we thought it would also be interesting to explain how to install a custom crosshair in Quake Live. A custom crosshair is a must, in my opinion. Standard Quake Live crosshairs have crosshairpulse which makes the crosshair expand in size each time an item is picked up. Moreover, the game Quake Live doesn't allow you to change the crosshair colors yet. Only white is available.<span id="more-462"></span>To change your <em>crosshair shape</em>, such as a dot or a cross, without customizing any special files, use the following game console command:</p>
<blockquote><p><strong>cg_drawCrosshair X </strong>(replace X with a numeric value from 1 to 9).</p></blockquote>
<p>To change the <em>crosshair size</em> use this console command:</p>
<blockquote><p><strong>cg_crosshairSize X</strong> (where X is again a number)</p></blockquote>
<p>However, if you want different shapes and colors, you must go into the Quake Live game files themselves. The first option you have is to create your own custom crosshair. Here's a <a href="http://www.holysh1t.net/wp-content/uploads/custom-crosshair.rar">custom crosshair file</a> which you can easily change to your own needs. The instructions are written next to each command in the "cyncrosshair.menu" file itself.You can also find a lot of prepared custom crosshairs on the Quake Live forums.</p>
<p>Once you've chosen a custom crosshair, which is basically a .menu file, you should then put it in the "ui" folder which you should create yourself if you don't have it yet:</p>
<p><strong>Vista</strong><br />
%userprofile%\AppData\LocalLow\id Software\<strong>quakelive</strong>\baseq3\ui<strong><span><br />
</span></strong></p>
<p><strong>XP</strong><br />
%appdata%\id Software\<strong>quakelive</strong>\baseq3\ui<strong><br />
</strong></p>
<p>For example :</p>
<p><img class="alignnone" title="hud3" src="http://www.holysh1t.net/wp-content/uploads/2008/12/hud3.gif" alt="quake live game folder" width="491" height="225" /><em><br />
</em></p>
<p>Now all you have to do is go into your game hud config file (for example "HUDCONFIG.cfg") and add:</p>
<blockquote><p><em><strong>loadMenu { "ui/CUSTOMCROSSHAIRNAME.menu" }</strong>. </em></p></blockquote>
<p>If you do not yet have a custom hud config (.cfg) file, create one in the same ui folder. Make sure you have <a href="http://www.holysh1t.net/which-config-to-customize/">your main config</a> execute this custom hud config, though. To do this add the following command to your main config:</p>
<blockquote><p><em><strong>seta cg_hudFiles “ui/hudconfig.cfg”</strong></em>.</p></blockquote>
<p>(Read the <a href="http://www.holysh1t.net/custom-hud-install-guide/">custom HUD installation guide</a> for a detailed explanation on this).</p>
<p>Now that you have a custom crosshair, you should remove the default Quake Live crosshair so both crosshairs won't overlap. To do this set the following command to "0" in your config or in the Quake Live game console:</p>
<blockquote><p><strong><em>seta cg_drawCrosshair "0"</em>.</strong></p></blockquote>
<p>You are now ready to start fragging again! Feel free to ask questions if you are having trouble.</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/custom-crosshair-guide/">Installing a customized crosshair in Quake Live</a></p>


<p>Related posts:<ol><li><a href='http://www.holysh1t.net/notepad-language-file-for-game-configs/' rel='bookmark' title='Notepad++ Language file for Game Configs'>Notepad++ Language file for Game Configs</a></li>
</ol></p>]]></content:encoded>
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		<title>Holy Sh1t&#8217;s new Quake Live beginner guides section</title>
		<link>http://www.holysh1t.net/new-beginner-guides-section/</link>
		<comments>http://www.holysh1t.net/new-beginner-guides-section/#comments</comments>
		<pubDate>Thu, 25 Dec 2008 18:35:08 +0000</pubDate>
		<dc:creator>xephyr</dc:creator>
				<category><![CDATA[customization guides]]></category>
		<category><![CDATA[holy sh1t]]></category>
		<category><![CDATA[newbie]]></category>
		<category><![CDATA[quake live]]></category>

		<guid isPermaLink="false">http://www.holysh1t.net/?p=373</guid>
		<description><![CDATA[Over the past few weeks we have received many questions that seem obvious for Quake veterans, yet they are certainly not for the newcomers. Therefor we have added a new segment to our game website, i.e. Quake Live Beginner Guides. Here you will find answers to questions like "how do I change my ingame name [...]<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/new-beginner-guides-section/">Holy Sh1t&#8217;s new Quake Live beginner guides section</a></p>



No related posts.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-494" title="beginner-guides-post3" src="http://www.holysh1t.net/wp-content/uploads/beginner-guides-post3.png" alt="game quake newbie guides" width="211" height="67" />Over the past few weeks we have received many questions that seem obvious for Quake veterans, yet they are certainly not for the newcomers.</p>
<p>Therefor we have added a new segment to our game website, i.e. <a href="http://www.holysh1t.net/quake-live-beginner-guides/" target="_self" >Quake Live Beginner Guides</a>. Here you will find answers to questions like "<em>how do I change my ingame name colors</em>",  "<em>where is my game config in windows?"</em> and many more.</p>
<p>This section will be updated often enough. If you got more questions related to the game that aren't answered yet, feel free to leave a comment as well.</p>
<p>Post from: <a href="http://www.holysh1t.net">Holysh1t.net</a><br/><br/><a href="http://www.holysh1t.net/new-beginner-guides-section/">Holy Sh1t&#8217;s new Quake Live beginner guides section</a></p>


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