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Pickup rules

23 Nov 2008 by Lashknife with 0 comments  

Updated August 2010

  • Mappools updated:
    CTF
    p1 p5 stonekeep c2 c7 c8
    TDM
    (pending)
  • PROs spawn servers: not only that, they can invite up to 2 ‘standard’ players but agree to be invited before !add-ing to the game, as Premium content will be used for pickup games!
  • Message Lashknife on the IRC channel if you are a PRO user, so a voice is given to make it easy to see who’s a pro user.
Updated July 2010

  • As of late, there has been a lot of whine about imbalanced games due to differences in skill between captains or badly picked teams. As it is now, a 1-1-1-1-1-1 picking system favors the captain who won the pummel, sometimes turning into a rather stacked team over the other team. In order to avoid this, a new picking order is to be tested: 1-1-1-2-1, so that the losing captain gets to pick 2 before last pick. Sort of balancing out first picked (usually stronger) player and having last pick (usually a weaker player) together in the hope to make it a more balanced team. TEST PHASE, so bear with us!
  • To counter any obstructions to get the games going (already enough time lost on joining, pummeling and choosing teams), you can get a sub before teams are picked, but not after everyone has joined their team. You are however obliged to speak up if you disagree with how the picking is happening (in case of clueless or bad judging captains)
  • WARNING AND REMINDER TO CAPTAINS: pickup is not about winning 5-0 with stacked-picked teams because you happened to be the better pummeler. It is about having a non pub-hero, position-played game of QL where teams are hopefully balanced
Good to know…

  • Disabled comments on this page. If you have a comment or suggestion, talk to any of the admins on the #qlpickup.eu irc channel
  • ZeroBot responds to !commands. Big thanks to \u03b5 for providing us with a nice pypickupbot version!

What is a pickup game?
Pickup games are organized by people who like to have a decent, fun game. The idea should be that players don’t leave during the game and that each team uses at least some basic teamplay in which, for example, attackers and defenders are selected before each match. These pickup games are formed on IRC (download mIRC) on quakenet. Join the #qlpickup.eu channel to join in for a game when you think you’re ready!

How does this work?
When enough players have added, a game for a particular gametype will be ready. The first captain will find an empty server and paste the join-url in the channel. (You can find this link in the top left corner when watching Quake Live in window mode.) Once all players joined, everyone except the captains spec and the captains pummel each other. The winner gets first pick, the loser gets mapvote. Ready up and go!
Read the rules, they are important!

Several key commands

  • !add addup for all gametypes
  • !add ctf addup for a CTF game
  • !add {gametype} addup for a specific gametype, if you specify two, then you will for example add to both 4on4 tdm and 4on4 ctf using !add ctf tdm (order of gametypes is not important)
  • !remove removes yourself from all games you signed up for
  • !remove ctf removes yourself from the specified gametypes (multiple possible) and leaves other gametypes untouched
  • !who see who is added
  • !who ctf see who is added for ctf (works with any gametype, or in combination like with the !add command)
  • !promote {gametype} to encourage other people to add up.

CTF Mappool: (short/oldschool name)

    p1 p5 stonekeep

  • Troubled Waters (c2)
  • Ironworks (c7)
  • Siberia (c8)
  • Courtyard (c10)
  • Japan CTF (p1)
  • Shining Forces (p5)
  • Stonekeep
  • Any other maps, if agreed upon before actually joining the server, so agree on this on IRC!

TDM Mappool:

  • Campgrounds Redux (dm6)
  • Temple Of Retribution (dm7)
  • Grim Dungeons (dm14)
  • Hidden Fortress (dm20)
  • Furious Heights (t7)
  • Trinity (ca2)

CA Mappool:

  • qzca1 – Asylum
  • qzca2 – Trinity
  • qzca3 – Quarantaine
  • qzdm6 – Campgrounds Redux
  • qzdm20 – Hidden Fortress

Rules

  • In case of public servers, always pick an empty server, NEVER EVER take over a server by kicking people! (If pubheroes join after you’re trying to setup a pickup on an empty server, notify them it’s pickup, invite them to the channel, and for the stubborn heroes out there, kick them!)
  • TDM pickups are played on PRO servers if available (30s weapon respawn and 20m timelimit)
  • Captains pummel with 100/100 health/armor, less is allowed, more means you forfeit your pummel if spectators point it out. Indicate you are ready by firing the gauntlet briefly or use gamechat to say you’re good to go.
  • Picking order is 1-1-1-1-1-1-1-1
  • Be swift during pickup: don’t waste each others time by joining late from irc or by jumping/shooting around foolishly. Join the server, spectate, join the game when chosen, vote yes on the mapvote, arrange player positions, and ready up.
  • Channel language is English oriented, respect this!
  • Mapvoting guidelines: Since people tend to disagree on the mapvote of the pummel-loser, here are some enforcing guidelines to get games going faster:
    1. pummel-loser picks the map
    2. He can vote any map – from the mappool above- and it is encouraged to play it, don’t become dm6only idiots who can only play 1 map, it gets boring!
    3. However, since we’re not nazibootcamp, if enough people object, then the vote gets a fail.
    4. If the vote gets a fail, the pummel-loser will vote another map which REQUIRES ALL to vote positive! With the exception of some maps: qzctf3 and qzctf9 are not 2nd rank available maps (You cannot vote these during the 2nd vote round after the 1st failed). This does not mean that a player should abuse the voting system by first choosing ctf10, hoping it will fail, so that he can then enforce ctf3 on 2nd vote and annoy everybody!
    5. Mapvoting idiocy will be punished by 1 hour ban to cool you off for being a maphater :)
    6. Everybody should vote. If a vote fails because only 2 out of 8 players voted, it does not count and the callvote needs to be done again!.
  • Language kick/ban: we’ve seen a lot of whine again and some arrogance of speaking in your own language on an international channel. It’s not polite people! Force of habit is strong but a page of text is not a ‘whoopsy’ anymore!
    • 1st: warning on channel: English please!
    • 2nd: kick with reason (English please!)
    • 3rd: kick+5min ban with reason (English please!)
    • 4th: kick + 6 hour ban with reason (English please!)
    • Don’t make me come up with a 5th item :)

Punishments

  • “I’m new to pickup” mistakes: a kick + message to get your attention to where you slipped up! (Or a short temporary ban if the admins deem it necessary.)
  • Not showing up when signed, or leaving during a game, will result in a 1 day ban! (A classic here is signing up late night and forgetting to remove yourself before first game starts the next morning. This will result in a 3 hour ban)
  • If you have a sub or spec to take your place, you will not be banned! However, others should not find a sub/spec for you, you should do this yourself, if you fail, it costs you a day.
  • You should find a sub before you are tagged as being late!
    Being late means no response from you within 5 minutes after the first time the server info has been posted in channel
  • Trolling bans: once = 1d, twice = 2d, thrice = 1 week (Trolling = repetitive insults, not just a one time incident and proof (screenshot, demo, log) is needed to convince admins)
  • Mapvote idiocy: 1 hour for being a map hater
  • Admins reserve the right to undo bans when they see fit, without granting favors! If you feel you’ve been banned incorrectly, query the admins and present them your case! We’re all humans and everyone makes a mistake now and then!

Servers
Use a private server if there is one available, if not notify an admin to spawn one for you.
If no admins available, use the “First captain decides” principal, in which the first captain goes to find an empty public server. (There are currently no 8 slot servers, but you can join a 10 slot, vote qzdm16, which will make it 8 slot, then others can continue joining and a game can occur without interference from pubheroes.)
Priv pickup servers are NOT to be used as clan practice servers!
We have a querybot available called qlbot who responds to the command !free {country} {gametype}.
If you were to type !free de ctf than the bot goes on the lookout for an empty German ctf server (could be 8 or 10 slot). Always verify this server before confirming it to the other players!

Remarks
It is up to all players to help out captains who don’t know everybody. Help them pick wisely to make balanced teams and the match will be more pleasant and balanced!

If there are players on the server that did not sign up through #qlpickup.eu, inform them this is a private game and ask them to leave nicely, possibly even referring them to the pickup channel. If they refuse to leave, a kickvote will solve the matter swiftly!

If there are any further questions or comment, contact an admin on #qlpickup.eu on QuakeNet.

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