logo
  • Quake Live Resources
    • Pickup rules
    • CVARs & Commands
    • Quake Live Chat on IRC
  • News
    • Holysh1t news
    • Interviews
    • Quake Live news
    • Events
  • tutorials
    • Quake Live FAQ
    • beginner guides
    • customization guides
    • strategy
  • competition
    • event coverage
    • ladders
    • leagues
    • tournaments
  • community
    • holysh1t moment
    • movie
    • pickup games
    • polls
  • About
    • Contact us / Report news
    • Contribute
    • Privacy Policy

Supremacy! (democall)

January 21, 2011 No comments Article

Wow, haven’t posted anything in a while, bit frantically waiting to see what the January update will bring – 10 days left so hurry up, idsoftware 😉 – but in the mean time, everybody knows everything there is to know about Quake Live so I thought to just promote some stuff that’s definitely worth supporting: the mighty awesome creations of the many Quake fans out there.

Xynix asked me to do a demo shout out, so read on for more info on how to overload his mailbox with awesome frags! Read More

Holysh1t wishes everybody a Merry Christmas!!

December 25, 2010 1 comment Article

Happy fragging! Read More

QL Update: Premium Pack 5

December 15, 2010 1 comment Article

It’s that time of year again, where people gather together, share precious moments and blast each other to pieces. Yes I’m talking about the Quake Live Winter Holiday season, those few weeks where we have Christmas-tinted maps. For the second time around, Silent Night is being spawned all over the place, but it’s not only CTF that’s treated to a winter map, also oldskool map The Edge sees the light of day, and may I say a very bright light since it has many cute decorations, aimed to cheer you up while gibbing or freezing opponents. And not just that, you can do it as Santa himself!

HO HO HO! *BLAM* 🙂 Read More

QL Update: Premium Pack 4

November 17, 2010 No comments Article

Wow, it’s already November and that means the 4th content update!

SyncError

Two new arenas, 20 new premium awards and our first of many advanced server options!

What he doesn’t highlight at first is that yesterday’s update also involved a needed back-end update regarding the Quake Live database, which no doubt should affect website performance, especially concerning profile requesting and statistics.

But let’s see what Quake Live has in stock for us this month: Read More

Visual HUD public beta

November 11, 2010 3 comments Article

Hooray, namad continued his awesome work on Visual HUD public alpha and released his public beta. This means you can now download a custom made hud and load it into Quake Live.

Read more for some how-to videos: Read More

Quake Live update roundup Jan-Nov 10

November 6, 2010 1 comment Article

quakeliveHere it is: the update roundup.
I will try to explain and highlight what changed in the past year, besides the fact Quake Live went out of beta of course!
Hopefully you will find this roundup useful and discover new things that were put in the game. Read More

Visual HUD public alpha

November 2, 2010 8 comments Article

I love it when people take on a project that tackles the difficulty for new players – or just makes it easy for the lazy 🙂 – by creating something for their favorite game. Namad is such a person who started working on Visual HUD: a Quake Live online HUD generator.

I can relate to such projects, when releasing my first version of the config generator, I had to fix a huge amount of bugs, in little spare time, with almost weekly updates and changes to the commands and variables in Quake Live. That was even during closed beta. I can only cheer for a fellow gamer who took the bull by the horns in releasing a HUD generator. And when that person asks me to promote this thing, of course I will spam it wherever I can. 😀 Read More

Basic QL pickup CTF

October 29, 2010 6 comments Article

There’s always room for improvement. Players want to get better, guides and tutorials want to get better in order to allow players to get better.

In the past, we’ve posted two Capture The Flag guides before:

  • Beginner’s overview of CTF going over all the basic ctf principles: a summary on positions, items exclusive to CTF (Arena CTF to be precise) and basic team communication.
  • Positions and CTF explaining a more in-dept overview of offense, defense and midfield support.

We’d like to add one more:

Basic QL CTF guidelines for rookies aims to help new players to be able to compete in the pickup games arranged via IRC on #qlpickup.eu (Quakenet). Read More

QL update: Finnegan’s and other stuff!

October 27, 2010 2 comments Article

Not too long ago – September 28th: content and skill matching – Quake Live got it’s 1st content update pack with 4 additional maps. Alas, no CTF map present there, but rejoice as Finnegan’s has made the cut. Besides Finnegan’s – better known to old-school Quake players as W3 – 3 other maps and a series of game changes are live since today’s update.

So let’s go over the worth-mentioning things in the October update: Read More

QL update: new content and skillmatching checkup!

September 29, 2010 2 comments Article

I don’t really repeat the QL newspage that often. Since you are a fan of Quake Live, you should read them all on the Quake Live website anyway, but sometimes it’s worthy to repeat and mention the key points that make this update more valuable to the players than others.

New content and improved skill matching! Read More

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Polls

I play Quake

View Results

Loading ... Loading ...
  • Polls Archive

Recent comments

  • InFerNo on Holysh1t “Moment of Fame” #2
  • IconoDelPecado on Holysh1t “Moment of Fame” #2
  • Lashknife on First screen of the Quake Live Steam client
  • Lashknife on Quake Live gameplay update released
  • How to open the console in Quake Live? | Holysh1t.net on Customizing your Quake Live config

Archives

Donate!

Holysh1t donation
« 1 … 11 12 13 14 15 … 37 »

Copyright Holysh1t.net 2025 | By Theme in Progress | Proudly powered by WordPress